Music Technology Posts from October, 2009

Can Apple Cocktails Save The Digital Album?

Wednesday, October 21st, 2009

Over the past few years, music fans have been gradually moving away from the LP format and listening to songs in a more granular, randomised way. Of course, the iPod’s shuffle play feature is a major culprit here, but now Apple are attempting to bring back the album – repackaged for the digital era…

Ableton Live Controllers

Friday, October 16th, 2009

Ableton Live, as its name suggests, is a piece of software that allows electronic music to be performed rather than simply reproduced verbatim. However, despite its very hands-on approach, until recently there have been no hardware controllers officially endorsed by Ableton…

Highest And Lowest Human Voices

Monday, October 12th, 2009

The highest frequency humans can hear is about 20-22kHz, but what are the upper and lower limits of what the human voice can produce? Some people are actually capable of generating remarkable tones using only their vocal cords…

The Art Of Imitation

Tuesday, October 6th, 2009

There is much more to making music than meets the ear, and even designing electronic equipment can be prone to the odd ‘borrowing’ of inspiration. However, the difference between a facile copy and a significant repurposing (derived from a deeper understanding) is what pushes creation onwards…

Digital Music Jargon Explained – Oversampling

Thursday, October 1st, 2009

This second part of a series on music technology terminology deals with the burgeoning issue of oversampling. Many of you may have seen this attribute on Compact Disc players in days of old, but what does it actually mean?